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This will likely be the final version of the prototype. I may update with some bug fixing but this completes nearly everything I wanted to do and was a valid proof of concept. I learned quite a bit about how a full game should be made if I do decide to push on and make it (keep an eye out for that).
This version adds AI improvements. Most notably, the AI can now cut the corners by jumping. They can also go across corner to corner parts so those can no longer be abused.
This game won the procedural game jam over at itch.io winning every category so just wanted to thank everyone for the support. To see the jam game. See this link.
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